The Himalayan project will attempt to provide a solution for student Communications throughout various regions. Some regions have a high level of access to channels of communications while others have limited or no technology in place.
Our focus area is placed on students within certain Himalayan communuties. Project objectives include to provide a variable means of communications for students in or out of school to send and retrieve or stream information in the form of multimedia content. The design solutions must also take into account literacy levels of the communities in addition to cultural diversity.
Our solution will be geogrphacially oriented and will attempt to harness technologies for this problem. Possible technologies include GSM networks, Satellite communications via central locations (i.e. schools or University) or remote technologies (i.e. tech-mailman or via Donkey). The technology solution must take into account cost, translations, and diff…
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Osiris helps students learn about factors affecting an archaeological dig by placing the student in the role of a professor organizing a dig. The game simulates the day to day interaction of the people working on the dig, providing a graphical representation of the workers' progress. This updated version of Osiris adds several new factors that improve the realism of the game, including worker morale, health, and energy, and the effects of the workers' status on the results of the dig.
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Dates:
Added to Gorp
Mar 3, 2005
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Modified May 5, 2005 11:49:56 AM
In this internet based activity students will explore high-resolution images of the earth during different months of the year. While the activity is specifically designed as a pre-field trip activity for students visiting the San Jose Tech Museum's exhibit, View From Space, it could be used by any students studying the seasons or Earth's land features.
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Added to Gorp
Feb 10, 2006
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Modified Apr 19, 2006 6:29:19 PM
This mini-lesson was designed for a group of 2nd Graders. The goal was to build off these students prior knowledge of Saturn and the Solar System to introduce them to Titan, the Cassini/Huygens mission, and life in space. This lesson included discussions with the students, multi-media presentations, and the use of an applet where students had to teach an Alien ("Zed") about Titan.
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Added to Gorp
Jan 15, 2005
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Modified Apr 19, 2005 10:20:21 AM
SEE ATTACHMENT ON LEFT FOR "DESIGN REPRESENTATION."
An interactive interface of the human anatomy where users can learn about both the internal and external features of specific body parts, organs, bones, mucscles, etc. We will sub-categorize the learning according to level of prior knowledge. A survey will be distribututed to middle school students in order to determine: - what the average knowledge of human anatomy - how in depth the features should be - what topics the software should cover or not cover - what the interests of the students are - how much technology knowledge the students have
A technology enhanced lesson for Algebra I students learning about applying quadratic equations in real world problems. This culminating lesson aims to make the math real, by showing the students visually how a simple problem can be solved by quadratic equations. The primary focus is on the link between the problem statement and the formulation of the quadratic equations.
Focus
Real World Context
Visualizing the Problem
Learning by Doing
Formulation of Mathematical Equations
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Dates:
Added to Gorp
Feb 13, 2006
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Modified Jun 22, 2006 9:16:28 PM
Produce as many final products during a shift as possible. The manager (player) can adjust production rates by moving production factor inputs between production stations. If too many parts gather dust in storage, you incur a penalty. Good luck!
Controls: player movement (arrow keys) pickup resource (while not carrying anything, stand below resource, hit spacebar) drop resource (while carrying resource, stand below like resource, hit spacebar)
The numbers at each resource station is the current production rate, i.e. '04' -> part every 4 seconds. The resource (or lack of one) that you are currently carrying is displayed near bottom of screen. Producing a car or tricycle increases your score by 3. Having too much of a part reduces your score by 1.
Level 1: Goal: Have a score of 40 or more when the timer hits zero
Level 2: Goal: Have a score of 60 or more when the timer hits ze…
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Target concepts: Teach the player how valence electrons work in simple molecular bonding.
Reasons: The knowledge which can be gained from this gamelet can be used in the future when the student takes chemistry, or it can be used in a chemistry class to help the students better understand atomic bonding.
General Overview: In this game the player is given a goal and it's the user's job to figure out how to get to that goal. They can do this by breaking apart the current molecules and rearranging the atoms to create what is needed to meet the goal's requirements.
Atomica is a game designed to help beginning chemistry students retain and memorize the atoms that make up some of the more common molecules. For instance water is made of 2 Hydrogen atoms and 1 Oxygen atom. The player shoots a randomly selected atom from a gun onto a playing space. The objective is to form molecules with the given atoms. As you form more and more molecules, more atoms become available, and the possible combination of atoms becomes more complex.
The curriculet is a computer game that the user interacts with using a mouse to point the gun, and the left mouse button the fire the atom in the direction the gun is pointing. It's genre is akin to a puzzle game.
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Dates:
Added to Gorp
Apr 29, 2004
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Modified Nov 16, 2004 3:57:34 PM
Game Concept: This game features the player trying to pop all the red balloons in the shortest sequence of moves. Seems simple enough except for one catch - you must program your robot with a long sequence of moves before they execute. This game shows basic concepts about frame of reference from the avatar's point of view, as well as logical sequencing, and finding the shortest route.
How to Play: The goal of the game is to pop all the red balloons in the shortest number of moves. Popping a ballon requires your avatar to move into the balloon's square.
Control of you avatar is simple. You can do three actions in total:
1. Up arrow - Program your avatar to move one square forward 2. Right arrow - Rotate your avatar ninety degrees clockwise 3. Left arrow - Rotate your avatar ninety degrees counter-clockwise.
You "program" your avatar with the sequence of moves you choose. After enough moves are entered, the avatar…
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Your goal, as the black king, is to lead you pawns into battle against the white king. The closer you are to your pawns the more they will want to protect you and follow you to your destination. On the flip side, the further you are from your pawns, the less control you will have over their actions and the more likely they will be to just go on a mad rush to kill the white king.
A simulation allowing 2nd-grade students to change temperature, moisture, and wind to create weather effects. Emphasizes connections between the weather and students' personal experiences.
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Dates:
Added to Gorp
Feb 20, 2006
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Modified Jun 26, 2007 12:22:32 AM
Congratulations on continuing as an intern in the National Institutes of Health's Bioinformatics Internship Program (BIP). As you know, you will focus on Avian Influenza (AI) work. But before embarking on that project, there are skills that you will need to know - such as how to find and compare molecular sequences and how to organize the sequences into a phylogenetic tree for evaluating their evolutionary relationship. You likely will use your influenza data set in your later work to help identify the source of an outbreak or to determine the appropriateness of a vaccine.
We have designed a set of activities to prepare you. These activities are described by your project leader in the subsequent emails. More detailed instructions for these tasks will be covered in the Requirements for these assignments.
After you complete these crucial assignments, your BIP Project Leader will introduce you to the Avian Influenza assignments.
Welcome and congratulations on being an intern in the National Institutes of Health’s Bioinformatics Internship Program (BIP). For this particular project, we will be working in collaboration with the World Health Organization. You will be working on a small team that is preparing to be useful when called upon later in the event of an Avian Influenza outbreak. Bioinformatics technicians or researchers are first responders of sorts - they have to take raw sequence data and determine the relationships of the circulating influenza with previously known influenzas. Your work will be critical.
The experience you have had in the previous tasks related to influenza will help you to understand and navigate through the Avian Flu data. Having done these exercises ensures that you are at the level needed do the Avian Flu related assignments in the Bioinformatics Internship Program.
Your BIP Project Leader will introduce you to the Avian Flu task, giving you specific ins…
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Dates:
Added to Gorp
Aug 22, 2007
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Modified Sep 11, 2007 3:23:25 PM
Welcome to the Bioinformatics internship program, I am looking forward to working with each of you.
Click on Navigating the NCBI Databases in the left navigation bar of this site to start your next assignment. Your research mentor will assign you a research question that you will use the NCBI databases to answer.
------ Subtasks for this task are:
1.1: Navigating the NCBI Database 1.2: Presenting Your Research
Dates:
Added to Gorp
Aug 22, 2007
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Modified Sep 11, 2007 3:24:22 PM
The connection between bioinformatics and public health is apparent in this next task. I'd like you to obtain data from the CDC website about the incidence of different subtypes of influenza in the U.S. human population and prepare graphs in order to identify the types of influenza that have been most prevalent during the past ten seasons.
After evaluating your graphs, be prepared to discuss the implications of your results and what the results mean in terms of predicting and in terms of developing a flu vaccine. This can be in the form of an informal report to the whole group, your fellow interns and supervisors.
Just to clarify: you and your team will gather and review influenza data from the past ten years and determine which strains should have been used for last year's vaccine. At the end, you will discuss your results, along with the challenges of predicting and developing new vaccines.
* Obtain data about the incidence of influenza i…
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Bob and Wendy Build Brooklyn is an educational game for children in grades one through three, and is designed to assist in their learning of geometry. More specifically, the game is focused on the geometric concepts of shape recognition, spatial visualization, and symmetry. Players also have the opportunity to purchase and return shapes, which assists in their understanding of basic monetary transactions. During the construction phase, the children must build structures using shapes that they have purchased from the store. Once they have purchased these shapes they will be presented with the task of fitting it in the ghost image as seen in the cover letter. This fitting process may require turning an object, or flipping it. Once the proper conformation has been found the piece will snap into place. If assistance is needed, either Bob or Wendy will be on hand for a quick review of shapes and geometry. Once all pieces have been filled, the object is complete and the player may move onto …
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