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199 projects found. 1 2 3 4 5 6 7 8 Next >



*Himalayan Communications thumbnail image

*Himalayan Communications

The Himalayan project will attempt to provide a solution for student Communications throughout various regions. Some regions have a high level of access to channels of communications while others have limited or no technology in place.

Our focus area is placed on students within certain Himalayan communuties. Project objectives include to provide a variable means of communications for students in or out of school to send and retrieve or stream information in the form of multimedia content. The design solutions must also take into account literacy levels of the communities in addition to cultural diversity.

Our solution will be geogrphacially oriented and will attempt to harness technologies for this problem. Possible technologies include GSM networks, Satellite communications via central locations (i.e. schools or University) or remote technologies (i.e. tech-mailman or via Donkey). The technology solution must take into account cost, translations, and diff… [ more ]
 

Dates:

Added to Gorp Apr 7, 2005 | Modified Apr 30, 2005 11:51:05 PM


0siris thumbnail image

0siris

Osiris helps students learn about factors affecting an archaeological dig by placing the student in the role of a professor organizing a dig. The game simulates the day to day interaction of the people working on the dig, providing a graphical representation of the workers' progress. This updated version of Osiris adds several new factors that improve the realism of the game, including worker morale, health, and energy, and the effects of the workers' status on the results of the dig.
 

URL:

Dates:

Added to Gorp Mar 3, 2005 | Modified May 5, 2005 11:49:56 AM


A Closer Look at Earth, from Space thumbnail image

A Closer Look at Earth, from Space

In this internet based activity students will explore high-resolution images of the earth during different months of the year. While the activity is specifically designed as a pre-field trip activity for students visiting the San Jose Tech Museum's exhibit, View From Space, it could be used by any students studying the seasons or Earth's land features.
 

URL:

Dates:

Added to Gorp Feb 10, 2006 | Modified Apr 19, 2006 6:29:19 PM


Adam's Sokoban thumbnail image

Adam's Sokoban

Sokoban
 

Author Name:

Adam Smith

Applet:

Launch

Source:

Download

Dates:

Added to Gorp Jan 30, 2006 | Modified Jan 30, 2006 7:57:12 PM


ALASKA thumbnail image

ALASKA

This is a project designed to aid entry level college-level computer science students in learning about simple and nested loops.

Genre: Puzzle/Problem-Solving
Intended Audience: Airforce Academy Students
Technology: Built using AgentSheets
 

Dates:

Added to Gorp Mar 10, 2005 | Modified Oct 31, 2005 2:07:19 PM


Alien Zed thumbnail image

Alien Zed

This mini-lesson was designed for a group of 2nd Graders. The goal was to build off these students prior knowledge of Saturn and the Solar System to introduce them to Titan, the Cassini/Huygens mission, and life in space. This lesson included discussions with the students, multi-media presentations, and the use of an applet where students had to teach an Alien ("Zed") about Titan.
 

URL:

Dates:

Added to Gorp Jan 15, 2005 | Modified Apr 19, 2005 10:20:21 AM


Anatomy for Amateurs thumbnail image

Anatomy for Amateurs

SEE ATTACHMENT ON LEFT FOR "DESIGN REPRESENTATION."

An interactive interface of the human anatomy where users can learn about both the internal and external features of specific body parts, organs, bones, mucscles, etc. We will sub-categorize the learning according to level of prior knowledge.
A survey will be distribututed to middle school students in order to determine:
- what the average knowledge of human anatomy
- how in depth the features should be
- what topics the software should cover or not cover
- what the interests of the students are
- how much technology knowledge the students have
 

Dates:

Added to Gorp Apr 7, 2005 | Modified Apr 28, 2005 4:37:58 PM


Ant Hill thumbnail image

Ant Hill

Just a fun 'sandbox' game. Feel free to add some plants for the black ants to eat or you could add red ants to kill the the poor black ants.
 

Author Name:

Travis Offtermatt

Applet:

Launch

Source:

Download

Dates:

Added to Gorp Feb 11, 2006 | Modified Feb 13, 2006 8:10:50 PM


AQEP - Algebra Quadratic Equations Project thumbnail image

AQEP - Algebra Quadratic Equations Project

A technology enhanced lesson for Algebra I students learning about applying quadratic equations in real world problems. This culminating lesson aims to make the math real, by showing the students visually how a simple problem can be solved by quadratic equations. The primary focus is on the link between the problem statement and the formulation of the quadratic equations.

Focus
  • Real World Context

  • Visualizing the Problem

  • Learning by Doing

  • Formulation of Mathematical Equations
  •  

    URL:

    Dates:

    Added to Gorp Feb 13, 2006 | Modified Jun 22, 2006 9:16:28 PM


    Ashvin's Sokoban thumbnail image

    Ashvin's Sokoban

    The traditional puzzle game, in what seems to have become a snazzy 80's colour scheme. The Japanese would be so proud.
     

    Author Name:

    Ashvin Mysore

    Applet:

    Launch

    Source:

    Download

    Dates:

    Added to Gorp Jan 30, 2006 | Modified Jan 30, 2006 11:51:48 PM


    AssemblyLine thumbnail image

    AssemblyLine

    Produce as many final products during a shift as possible. The manager (player) can adjust production rates by moving production factor inputs between production stations. If too many parts gather dust in storage, you incur a penalty. Good luck!

    Controls:
    player movement (arrow keys)
    pickup resource (while not carrying anything, stand below resource, hit spacebar)
    drop resource (while carrying resource, stand below like resource, hit spacebar)

    The numbers at each resource station is the current production rate, i.e. '04' -> part every 4 seconds.
    The resource (or lack of one) that you are currently carrying is displayed near bottom of screen.
    Producing a car or tricycle increases your score by 3.
    Having too much of a part reduces your score by 1.

    Level 1:
    Goal: Have a score of 40 or more when the timer hits zero

    Level 2:
    Goal: Have a score of 60 or more when the timer hits ze… [ more ]
     

    Author Name:

    Stephan Zednik

    Applet:

    Launch

    Source:

    Download

    Dates:

    Added to Gorp Mar 23, 2006 | Modified May 6, 2006 2:52:19 PM


    Atomic Molecules thumbnail image

    Atomic Molecules

    Simulation domain:
    Atomic bonding

    Target concepts:
    Teach the player how valence electrons work in simple molecular bonding.

    Reasons:
    The knowledge which can be gained from this gamelet can be used in the future when the student takes chemistry, or it can be used in a chemistry class to help the students better understand atomic bonding.

    General Overview:
    In this game the player is given a goal and it's the user's job to figure out how to get to that goal. They can do this by breaking apart the current molecules and rearranging the atoms to create what is needed to meet the goal's requirements.

    Accompanying Handout
    Please go to url below:
     

    Author Name:

    Travis Offtermatt

    Applet:

    Launch

    Source:

    Download

    Dates:

    Added to Gorp May 1, 2006 | Modified May 5, 2006 10:43:01 PM


    Atomica thumbnail image

    Atomica

    Atomica is a game designed to help beginning chemistry students retain and memorize the atoms that make up some of the more common molecules. For instance water is made of 2 Hydrogen atoms and 1 Oxygen atom. The player shoots a randomly selected atom from a gun onto a playing space. The objective is to form molecules with the given atoms. As you form more and more molecules, more atoms become available, and the possible combination of atoms becomes more complex.

    The curriculet is a computer game that the user interacts with using a mouse to point the gun, and the left mouse button the fire the atom in the direction the gun is pointing. It's genre is akin to a puzzle game.
     

    URL:

    Dates:

    Added to Gorp Apr 29, 2004 | Modified Nov 16, 2004 3:57:34 PM


    Balloonacy thumbnail image

    Balloonacy

    Game Concept:
    This game features the player trying to pop all the red balloons in the shortest sequence of moves. Seems simple enough except for one catch - you must program your robot with a long sequence of moves before they execute. This game shows basic concepts about frame of reference from the avatar's point of view, as well as logical sequencing, and finding the shortest route.

    How to Play:
    The goal of the game is to pop all the red balloons in the shortest number of moves. Popping a ballon requires your avatar to move into the balloon's square.

    Control of you avatar is simple. You can do three actions in total:

    1. Up arrow - Program your avatar to move one square forward
    2. Right arrow - Rotate your avatar ninety degrees clockwise
    3. Left arrow - Rotate your avatar ninety degrees counter-clockwise.

    You "program" your avatar with the sequence of moves you choose. After enough moves are entered, the avatar… [ more ]
     

    Author Name:

    Edwin Eng

    Applet:

    Launch

    Source:

    Download

    Dates:

    Added to Gorp Mar 6, 2006 | Modified May 6, 2006 2:29:58 PM


    Battle Chess thumbnail image

    Battle Chess

    Your goal, as the black king, is to lead you pawns into battle against the white king. The closer you are to your pawns the more they will want to protect you and follow you to your destination. On the flip side, the further you are from your pawns, the less control you will have over their actions and the more likely they will be to just go on a mad rush to kill the white king.
     

    Author Name:

    Travis Offtermatt

    Applet:

    Launch

    Source:

    Download

    Dates:

    Added to Gorp Feb 22, 2006 | Modified Feb 22, 2006 11:22:15 AM


    Bee Smart About the Weather thumbnail image

    Bee Smart About the Weather

    A simulation allowing 2nd-grade students to change temperature, moisture, and wind to create weather effects. Emphasizes connections between the weather and students' personal experiences.
     

    URL:

    Dates:

    Added to Gorp Feb 20, 2006 | Modified Jun 26, 2007 12:22:32 AM


    BioInformatics Internship Program (BIP): Building a Data Set thumbnail image

    BioInformatics Internship Program (BIP): Building a Data Set

    Congratulations on continuing as an intern in the National Institutes of Health's Bioinformatics Internship Program (BIP). As you know, you will focus on Avian Influenza (AI) work. But before embarking on that project, there are skills that you will need to know - such as how to find and compare molecular sequences and how to organize the sequences into a phylogenetic tree for evaluating their evolutionary relationship. You likely will use your influenza data set in your later work to help identify the source of an outbreak or to determine the appropriateness of a vaccine.

    We have designed a set of activities to prepare you. These activities are described by your project leader in the subsequent emails. More detailed instructions for these tasks will be covered in the Requirements for these assignments.

    After you complete these crucial assignments, your BIP Project Leader will introduce you to the Avian Influenza assignments.

    Before you begin - be… [ more ]
     

    Dates:

    Added to Gorp Sep 11, 2007 | Modified Jun 3, 2009 4:32:08 PM


    BioInformatics Internship Program (BIP):Avian Influenza thumbnail image

    BioInformatics Internship Program (BIP):Avian Influenza

    Welcome and congratulations on being an intern in the National Institutes of Health’s Bioinformatics Internship Program (BIP). For this particular project, we will be working in collaboration with the World Health Organization. You will be working on a small team that is preparing to be useful when called upon later in the event of an Avian Influenza outbreak. Bioinformatics technicians or researchers are first responders of sorts - they have to take raw sequence data and determine the relationships of the circulating influenza with previously known influenzas. Your work will be critical.

    The experience you have had in the previous tasks related to influenza will help you to understand and navigate through the Avian Flu data. Having done these exercises ensures that you are at the level needed do the Avian Flu related assignments in the Bioinformatics Internship Program.

    Your BIP Project Leader will introduce you to the Avian Flu task, giving you specific ins… [ more ]
     

    Dates:

    Added to Gorp Aug 22, 2007 | Modified Jul 16, 2009 10:48:04 AM


    BioInformatics Internship Program (BIP):Databases & Tools thumbnail image

    BioInformatics Internship Program (BIP):Databases & Tools

    Welcome to the Bioinformatics internship program, I am looking forward to working with each of you.

    Click on Navigating the NCBI Databases in the left navigation bar of this site to start your next assignment. Your research mentor will assign you a research question that you will use the NCBI databases to answer.

    ------
    Subtasks for this task are:
    1.1: Navigating the NCBI Database
    1.2: Presenting Your Research
     

    Dates:

    Added to Gorp Aug 22, 2007 | Modified Jul 16, 2009 12:12:07 PM


    BioInformatics Internship Program (BIP):Influenza Incidence thumbnail image

    BioInformatics Internship Program (BIP):Influenza Incidence

    The connection between bioinformatics and public health is apparent in this next task. I'd like you to obtain data from the CDC website about the incidence of different subtypes of influenza in the U.S. human population and prepare graphs in order to identify the types of influenza that have been most prevalent during the past ten seasons.

    After evaluating your graphs, be prepared to discuss the implications of your results and what the results mean in terms of predicting and in terms of developing a flu vaccine. This can be in the form of an informal report to the whole group, your fellow interns and supervisors.

    Just to clarify: you and your team will gather and review influenza data from the past ten years and determine which strains should have been used for last year's vaccine. At the end, you will discuss your results, along with the challenges of predicting and developing new vaccines.

    * Obtain data about the incidence of influenza i… [ more ]
     

    Dates:

    Added to Gorp Sep 11, 2007 | Modified Aug 18, 2009 10:47:12 AM


    Bob And Wendy Build Brooklyn thumbnail image

    Bob And Wendy Build Brooklyn

    Bob and Wendy Build Brooklyn is an educational game for children in grades one through three, and is designed to assist in their learning of geometry. More specifically, the game is focused on the geometric concepts of shape recognition, spatial visualization, and symmetry. Players also have the opportunity to purchase and return shapes, which assists in their understanding of basic monetary transactions. During the construction phase, the children must build structures using shapes that they have purchased from the store. Once they have purchased these shapes they will be presented with the task of fitting it in the ghost image as seen in the cover letter. This fitting process may require turning an object, or flipping it. Once the proper conformation has been found the piece will snap into place. If assistance is needed, either Bob or Wendy will be on hand for a quick review of shapes and geometry. Once all pieces have been filled, the object is complete and the player may move onto … [ more ]
     

    URL:

    Dates:

    Added to Gorp Dec 7, 2004 | Modified Dec 9, 2004 1:41:17 PM


    no thumbnail image provided

    Bond-a-atom!

    Domain/Target concept(s): I could like to create a game/simulation that deals with chemical bonds, molecule structures, and chemical names.

      I believe that this topic will be good for students to help with class work, or it could just be a fun, informative program. The game will have falling elements that may be able to form a bond. If the user clicks on a set of elements that can form a bond they will disappear and the chemical name of the molecule will be shown on the screen. Users should be able to learn which chemicals can bond and why. This will be done using some scaffolding explaining what valence electrons are, how chemicals bond, and what letter(s) correspond to which elements on the periodic table.
     

    Dates:

    Added to Gorp Mar 8, 2006 | Modified Mar 8, 2006 6:33:18 PM


    Bond-an-Atom! thumbnail image

    Bond-an-Atom!

    Domain/Target concept(s): I could like to create a game/simulation that deals with chemical bonds, molecule structures, and chemical names.

      I believe that this topic will be good for students to help with class work, or it could just be a fun, informative program. The game will have falling elements that may be able to form a bond. If the user clicks on a set of elements that can form a bond they will disappear and the chemical name of the molecule will be shown on the screen. Users should be able to learn which chemicals can bond and why. This will be done using some scaffolding explaining what valence electrons are, how chemicals bond, and what letter(s) correspond to which elements on the periodic table.
     

    Author Name:

    Sara Hastings

    Dates:

    Added to Gorp Mar 8, 2006 | Modified Mar 8, 2006 6:39:09 PM


    no thumbnail image provided

    Brainframe

    The weblog has become an important part of popular culture. Many organizations have begun to use blogging as a communication tool as well as a means for organizing ideas. Specifically, within the classroom, blogs have been used as a means of promoting reflective thinking skills since weblogging, like journaling, allows students to externalize their reasoning and reflections on experiences. However, it does not provide any proper tool for students to make “connections between the parts of an experience”, which was defined by Dewey (1933) as an integral part of a reflective activity. Although this can be an effective way to record ideas, blog entries are often merely recorded and forgotten over a short period of time. One of the main issues currently facing this medium is the lack of tools to aggregate and use the information found in blogs.

    Our goal is to create a blogging tool which caters to the needs of a class and/or educational organization by enabling a more meaningful… [ more ]
     

    Dates:

    Added to Gorp Mar 31, 2005 | Modified Mar 31, 2005 10:41:08 AM


    Brainframe (PSU) thumbnail image

    Brainframe (PSU)

    The weblog has become an important part of popular culture. Many organizations have begun to use blogging as a communication tool as well as a means for organizing ideas. Specifically, within the classroom, blogs have been used as a means of promoting reflective thinking skills since weblogging, like journaling, allows students to externalize their reasoning and reflections on experiences. However, it does not provide any proper tool for students to make “connections between the parts of an experience”, which was defined by Dewey (1933) as an integral part of a reflective activity. Although this can be an effective way to record ideas, blog entries are often merely recorded and forgotten over a short period of time. One of the main issues currently facing this medium is the lack of tools to aggregate and use the information found in blogs.

    Our goal is to create a blogging tool which caters to the needs of a class and/or educational organization by enabling a more meaningful … [ more ]
     

    URL:

    Dates:

    Added to Gorp Apr 28, 2005 | Modified Apr 28, 2005 1:32:27 PM


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