Danger: The earth is in danger!!! Aliens and spaceships are attacking the earth but you are the only defender and last hope that the earth could be saved. Kill all of the aliens and spaceships and make sure that they don't get an inch close to you otherwise it will not take a second for them to land on earth. Destroy them all before they reach you!!!!
Note: Use the arrow keys to move your defender and use the "Spacebar" to shoot at your ENEMY. Good Luck!!!
You control a leader of who spreads acceptance to those near him. Opposed to you is a anarchist who spreads distrust to those near him. Your goal is to make 95% of the population happy with their surroundings, while blocking distrust from getting out of control (90% unhappy).
Use the arrow keys to move slowly. Use W,A,S,D to fly around with your super thrusters. Press spacebar to drop a bomb. You are the tiny blue robot. The tiny orange robots are your enemies. The enemies shoot heat-seeking missles. You give off heat, but so do the enemies and so do explosions from bombs or other missles. Your goal is to destroy all of the orange enemy launchpads.
The proposed game is a supplemental learning application for students both inside and outside of the classroom. The target grade levels are 6th to 8th. Because most students at these grade levels will be engaged in learning geometry (based on the curriculum of the National Council of Teachers of Mathematics), the game will be geared towards applying knowledge of skills to different game scenarios and tasks. This game will not only be used as an enhancing tool in geometry, but will also provide engaging entertainment. “Dr. Lee’s Incredible Adventures: the Eye of Ra” includes numerous action—packed sequences set in the deserts and pyramids of Egypt that will appeal to students. Game obstacles include camel racing, bridge building, hawk hunting, encountering poisonous snakes, and battling grave robbers. Each level will provide exciting entertainment and at the same time will force geometric skills to be applied. The game is designed to mirror the lessons being taught in the classroom. It …
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Dates:
Added to Gorp
Dec 7, 2004
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Modified Dec 9, 2004 1:44:32 PM
Get all the items before the time expires or the Gobbler gobbles them up. You are provided with a budget of $100 and your target is to aquire the amount of products shown on the side screen with that budget. The price of a product will decrease or increase randomly and will be displayed as a news forcast at the bottom of the screen. In the meanwhile, depending on the price, the factories will produce the product - if the price is high, more products will be produced, if the price is low, less products will be produced. Use the mouse to "buy" a product. The counter on the side will keep track of the number of products aquired, the amount of budget and time left. Buy as many items as you can with the money before the time runs out.
Though this game is playable as it is, it is far from the learning objective I set for it, and hence I will be abandoning this game in order to fully focus on my other game - Gates
Aliens plan to invade the earth - with your heroic gunship, ward off the wiles of the evil alien enemy using your awesome retro rockets. Explosive fun!
Blue Houses are slightly outnumbered by Red Houses. Use your amazing skills to jostle the red houses in such a way to stabilize the segregating blue houses. Good luck.
DO NOT GRADE: OLD PROJECT Simulation domain: Circuitry
Target concepts: This simulation will teach students how resistors work when put into series and parallel. It will then encourage students to apply what they’ve learned through level based game play where they must figure out how to achieve the objective.
Reasons: The concepts and ideas the students will learn from playing this game will come in handy when they go into physics either in high school or college.
Learning: Students will be able visually see what happens to the current of a system when resistors (the lights) are put into parallel and series. Also the student will be able to work with switches and also will be able to see what happens when too much charge is put into the system
Fun properties: I have always found it fun to work with electricity and make lights turn on. With this simulation I am hoping to tap i…
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Fantastic frogger is filled with many challenges including river, trucks on curvy highways, snakes, and alligators. Your task is to reach from one end to the other to reach the fantastic flag. Take different routes through busy highway, grassy land or even through the river. Beware of getting bitten or eaten by snakes or alligators!! Make sure not to drown in the river while crossing through the boats.
This is a basic simulation on states of matter where you can see the change in behavior of the atoms from solid to liquid and liquid to gas. The simulation starts out with a blank template. To run it you can press S (solid), L (liquid) and G (Gas) and see the characteristics of these three states of matter. The simulations is somewhat incomplete because I was also trying to have other user interactions where user could change the energy levels of the atoms in each state and see the difference.
Please see the attached project file for description of the domain and target critique.
I'm actually submitting two project proposals. My primary proposal relates to learning musical chords. The domain of my second proposal is stolen from Clayton's switching networks idea (though the simulation / game proposed is quite different). I just had some interesting thoughts on it, and though I'd write them up.
Dates:
Added to Gorp
Mar 6, 2006
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Modified Mar 6, 2006 6:10:00 PM
This curriculet invites users to find the one counterfeit coin in a set of 8, 9, or 12 in as few weighings as possible. The content area is algebra, for 6th-8th graders. The curriculet is a Java application.
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Dates:
Added to Gorp
Mar 8, 2004
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Modified Nov 10, 2004 11:33:55 AM
A math gamelet for students at University Hill Elementary. We are currently working on two different gamelets to teach students that are having difficulty with math subjects.
Number Maze - Navigate through a cave by following a sequence of numbers tiles on the floor. However, you must be quick, as a dragon is slowly removing tiles you need to proceed.
Car Jump - Place a ramp on the correct place on a number line so the jumping car can land safely.
URL:
Dates:
Added to Gorp
Mar 2, 2005
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Modified Apr 29, 2005 7:45:14 PM
In this problem, middle school students were asked to discover the exchange rates among different types of alien currency, and use this information to find out the amount of money needed to "buy" certain types of food.
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Dates:
Added to Gorp
Jan 12, 2004
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Modified Feb 24, 2006 4:07:34 PM
The Milky Way Galaxy is being invaded by unknown forces intent on destroying Earth. Its up to the defence league to protect their homeworld and solar system. Use the <- and -> to move your defender around. Shoot the alien spaceships by hitting the spacebar. Be careful of their laser beams. You only have 3 battleships to spare. You can use the bonus diamonds deployed by their mother ship to restore your space ships. You have to brave through 3 battlefields before you can truly face their Boss! Now, to your posts soldiers! And may the force shine upon you!
Although TRAILS Gorp is not technically a curriculet itself, we describe it here as a way of documenting the system: GORP (Gallery, Organizer, and Repository of Projects) is envisioned as a flexible tool that provides centralized support for TRAILS design projects. The gallery highlights modest-sized packages of technology-supported instruction which we call interactive curriculets. A complete TRAILS curriculet is envisioned to include software, activities, connections to standards, and assessment materials. Even if students cannot produce all of these parts during a single TRAILS course, they should be able to characterize the complete bundle.
Most users perceive GORP as a design support tool that consists of a flexible collection of reviews and info about Interactive Curriculets.
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Dates:
Added to Gorp
Feb 27, 2004
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Modified Nov 16, 2004 3:58:52 PM
This game has been reworked and improved upon in Gates Version 2. Further development on Version 1 has been stopped. Please see Gates Version 2.
Prevent the blocks from reaching the top! Red, Green and Blue blocks randomly fall from the top of the grid. You need to make sure that the blocks do not pile up to the top before the timer runs out. Create a circuit to destroy the blocks. Match the colored bullets with the colored blocks in order to make them disappear. A RED and GREEN blocks can be destroyed but a BLUE block cannot. When the timer runs out, the score for the level - the number of empty grids left in the target - will be shown below. Use the Mouse to change the wire connections, gates, signals and shooters at will. The Signal being fed to the gates can be changed using a wire tool as well. Use the gallery to build your circuit. A BLUE gate requires two green inputs to get a green. A YELLOW gate requires two red inputs to get a red. A BROWN gate changes the …
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This a tutorial designed to help students or players understand how to play the game, Gates, as well as get familiar with the objects they would need to interact with.
This game has been reworked and improved upon in Gates Version 2. Further development on Version 1 has been stopped. Please see Gates Version 2.