TRAILS LogoSpacerGorp  

Home
Projects
spacer
Search
spacer
Dr. Lee’s In…
spacer
 

Phases: (none)

Tags: (none)

Dr. Lee’s Incredible Adventures: The Eye of Ra

Overview   Teaching And Learning   Technology   Game  

thumbnail image
See larger picture

View/add attachments
(currently 0)

Printable Page

Added to Gorp
Dec 7, 2004

Modified
Dec 9, 2004 1:44:32 PM

 

Description

The proposed game is a supplemental learning application for students both inside and outside of the classroom. The target grade levels are 6th to 8th. Because most students at these grade levels will be engaged in learning geometry (based on the curriculum of the National Council of Teachers of Mathematics), the game will be geared towards applying knowledge of skills to different game scenarios and tasks. This game will not only be used as an enhancing tool in geometry, but will also provide engaging entertainment. “Dr. Lee’s Incredible Adventures: the Eye of Ra” includes numerous action—packed sequences set in the deserts and pyramids of Egypt that will appeal to students. Game obstacles include camel racing, bridge building, hawk hunting, encountering poisonous snakes, and battling grave robbers. Each level will provide exciting entertainment and at the same time will force geometric skills to be applied. The game is designed to mirror the lessons being taught in the classroom. It will be beneficial to both parents/teachers and students, as students will gain more confidence within themselves about the subject matter and parents/teachers will see improvement in school. Educational concepts are incorporated with a creative story line, which appeals to young children, teenagers, and adults.

URL

Credits

Authors

  • Stewart Coles | 2004
  • Joseph Cattalo | 2004
  • Robby Rajan | 2004
  • Diana Stow | 2004
  • Sarith Kim | 2004

Sponsoring Design Course

 
 
area1 area2